AI Insights · Timothy · July 2024
Top 5 Space Games on iOS in Central America Q2 2024
A look at the performance of the top 5 space games on iOS in Central America during the second quarter of 2024, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 5 space games on iOS in Central America showcased varied performance in terms of weekly downloads, revenue, and active users. Here is a detailed look at each game's metrics based on data from Sensor Tower.
Star Wars™: Galaxy of Heroes from Electronic Arts saw a notable increase in weekly revenue, peaking at approximately $21.1K in the final week of May. Weekly downloads experienced fluctuations, with a significant spike to 1.2K in mid-April and a peak of nearly 2K at the end of April. Weekly active users showed a mixed trend, starting at 10.4K in early April, peaking at 14.2K mid-month, and ending the quarter at around 9.1K.
Honkai: Star Rail by COGNOSPHERE PTE. LTD. had an impressive surge in weekly revenue, reaching approximately $29.4K in mid-June. Weekly downloads remained relatively stable, with noticeable peaks of 1.7K in early May and mid-June. The game maintained a strong user base, with weekly active users fluctuating between 21.9K and 26.6K throughout the quarter.
Marsaction: Infinite Ambition from LEXIANGCO.,LIMITED experienced varied weekly revenue, peaking at approximately $5.6K in late April. The game's downloads were minimal, with only a few instances of significant activity, and weekly active users remained steady at around 200 throughout the quarter.
Star Trek Fleet Command by Scopely, Inc. demonstrated consistent weekly revenue, peaking at approximately $2.3K in early May and late May. Downloads were sparse, with minor peaks around 49 downloads in early June. Weekly active users showed growth from 25 in early April to 48 in early June, maintaining a stable user base around 40 towards the end of the quarter.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. saw steady weekly revenue, peaking at approximately $1.5K in early April. The game enjoyed a healthy download rate, peaking at 4.1K in early May. Weekly active users grew from 7.3K in early April to over 13K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.